Challenge 1

This is the first of a series of reverse engineering challenges that I am going to craft for this blog. This one should be easy, with a little bit of patience I am pretty sure that you can get the flag stored inside the file.

If you decide to go and solve this challenge, please, tell me how you did it on an email (david@studiosi.es) and I will collect the solutions on a future post. Even better, do a write up, post it somewhere online and I will link to it here!

Hint

/\[STUDIOSI_CHALLENGE\]-3aSy_(.*)_(.*)_SqU33zY/

Download it and have fun!

Web systems, a definition

In this article I am to define as deep as possible what is a web system and establish a taxonomy that allows a proper classification of said systems. These categories can potentially define factors that affect the complexity of the system itself and define the nature of these systems.

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Introduction to Software project effort estimation using function points

This is the first of a series of articles in which I am going to dig deep into the discipline of software engineering and more specifically software measurement: why small entities can benefit from it, how this methods can be applied in practice in a cost-effective way to increase the profitability of software projects and how managers can use them to make better offers to their clients.

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Modelling a Basic Particle System for Animation

I am starting to get interested in the world of animation and particles seem to be an interesting point to get started. In this post, I am going to tell you how I modeled a 2D particle system. The code is part of my Museum of Funky Animations and will make use of the P5.js library, which is a Javascript library oriented towards graphics inside the HTML5 canvas element.

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